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Aminet 21 (1997)(GTI - Schatztruhe)[!][Oct 1997].iso
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PM3Edit.lha
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PM3-Edit.doc
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1997-08-03
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PremierManager 3 Editor Version 1.02.
-------------------------------------
WARNING:
--------
- English is NOT my native language, so this might not be 100% correct..
- I hate writing docs, sorry...
NOTE:
-----
- This program is MAILWARE, so if you like it and use it please send me an
E-Mail or Snail-Mail and tell me what you think about it.
- This program may be included on CD-ROMS, PD-Collections, Homepages, Cover-
disks, etc....
- This program is written in AMOS-Pro..
Install:
--------
- No big deal, just put the editor where you'd like it, you can copy this
doc if you like it...
- The Editor is all contained in one file, no external files is needed..
Will it run ?
-------------
- This should run on a standard A500 (If you can run the game, you can run
the editor-principle)
- The Editor has NOT been tested with the OCS/ECS verz. of PremierManager 3
only with the AGA verz, I don't know if the savefiles are compatble..
What will it do ?
-----------------
- You can change names, skills, ages, etc. of players.
- You can change club-data (Names, Money)..
- You can change your stadium equipment..
- Changes your workers data..
- Works on both managers in 2-player mode..
- Quick-functions to make team perfect/useless..
Why will it do it ?
-------------------
Well I got anoyed with the 'official' editor as it screws up my stadium
every time I use it, also I hate Man.Utd. (That arrogant goalkeeper) and
it takes a heck of a time to knock that team down with the editor. Also
the 'official' editor only works at the start of season, but when 7 players
in my team was injured mid-season I almost lost everything... So that's
why I made up my own editor, as it works all times at season than you
can't swap teams in the league (yet), but it won't destroy your stadium,
and it'll make a team useless with a single click (or perfect)..
Load a save-game
----------------
When you start the program you'd be promted to choose a save-game from disc,
the editor will try to find the AGA-verz of the game on a harddrive, the game
has to have be run before to make this work, (The editor looks for the assign
to the AGA-game) If not found the editor will start out in it's own directory
simply find the right one and select your save-game.
The pattern of the selector is set to only show the savegames, you can change
this if you'd like.
If the game is loaded correct you'll enter the Team-selection screen.. If not
the editor will exit to WB.
The Team-selection screen.
--------------------------
Here you simply select a team to edit, you can't do much else here, at the
top of the screen is 3 buttons to choose various menus for the Manager(s)
in the game. If you select a team you'll be taken to the club-edit screen.
The save-functions is also on this screen, simply save the game when you're
done and the editor will exit to WB. If you'd made a mistake in the editor
then quit the editor and restart it again. Note that the list of teams is
shown in the order they're found in the data-files, this is often quite a
mess, I hope to include some sort of sorting procedure soon.
The Club-Edit screens.
---------------------
This part was split to two screens, use the buttons at the top-left of the
screens to choose them.
The first is dedicated to the club, here you can change the Name of the
club, the managers name, the money owned by the club and the name+capacity
of the stadium. Note that if you're editing your own club these values ARE
the one's used (your money) except the capacity of the stadium, when you
look at the club-info them the capacity of the stadium is listed as the one
you have set here, but when the audience comes around, the numbers of the
stadium building is used (which opens for wird effects, having 90000 as
average on a stadium with 18000 capacity). The stadium layout is located
in the manager screen(s), also note that the average number referes to the
crowd, rising that makes more people watch you home-matches..
The second is the players-screen, you can edit their skills and names as
you like, select a player and enter the new values, if you know the game
you should know what the various letters means. There are 2 special buttons
at the top-right that alows you to make the team perfect/useless, Note that
the perfect-button ALSO removes injuries and bannes. Note that it takes a
match before some of the information is active, eg. the top-scorelist is
only updated after matches..
The Manager screen.
-------------------
There are 2 managers availeble, but if only one is active, choosing the
other will simply end up with an empty screen.
First you have your name :-), as a reminder the editor shows what team
you control, you can't change that (yet.) as it seams to screw up the
game..
Then your workers, assistant etc. this editor can't create new workers
for you but you can edit the ones you have. If a name-field is empty
then there won't be a worker in that position. The skills are entered
just as the players (1=Fair, 99=Ultimate), while the ages are a little
more spooky, they only range from 40->56. The type of worker is only
shown for information (When changed the game crashes, so I disabled that).
Note that you can't define the wage of the workers, it's calculated from
the skill of the worker, so making the workers better, also rises the
amount you have to pay them.
The rest of the screen is dedicated to the facilities of your stadium,
seats, type of seats, lights etc. Simply change them as you'd like, note
that it takes a match (at the field) before the changes are reflected in
the rating of the stadium. Also notice that changing the capacity of the
stands don't change the number set it your club-info, see the club-edit
screens for more info on that, but you'll still be able to fill your field
with people. There is a funny thing about the stadium, you can actualy
change the name of the stands, instead of North, South, etc. you can make
up your own names..
NOTES:
------
The editor is programed to be 'inteligent' and thereby cutting wrong values
to legal values, so if you enter something wild the editor will put it
inside the limits set by the game. I've tried all options on my own games
and they work just fine, but that does not cover for unseen trouble..
The editor does not try and alter to deep in the data, and preferes to let
the game update it's own data, that means some consequences may not be seen
until a match has been played..
History:
--------
- V1.00
- First verzion..
- V1.01
- Added Perfect/Useless functions to player data.
- Fixed the pattern in the file-selector.
- V1.02 (First public release)
- Found and added stadium informations for manager
- Added support for 2nd manager.
- Future ?
- Sorting the club-names
- Add posibility to injure/heal a player..
Happy greetings, Yours..
__________________________________________________________________________
/_ __/ __ / __ /\ ___\ __ \__ _\ aka. JENS VANG PETERSEN
/ / / /_/ / ____/ \ \___\ __ \ \ \ Nyvej 8, DK-4450 Jyderup, Denmark
/_/ /_____/_/ \_____\_\ \_\ \_\ top_cat@post8.tele.dk
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